Evaluating E-Business Market Models
Redefining Your Business in the Internet Economy
The Internet and other electronic channels have changed the way virtually every business operates. Most companies understand that they must adapt to the world of e-businessor risk losing ground in the marketplace.
As companies re-evaluate their strategies concerning customers, end users, products, channels, and fulfillment and supply chain systems, they must also consider which e-business market model to adopt. When embarking on an e-business initiative, they must base their decisions on the market models that will further their overall strategic goals. The market model or models chosen should complement the company's overall business strategy, as well as the value proposition for both customers and vendors.
Choosing a market model has far-reaching effects on virtually every aspect of a company's business. A market model represents a company's strategic choices in the value proposition offered, the transaction mechanism employed, and the revenues generated. The market model impacts internal cost structures, investment requirements, and financial risk level. Often, it contributes significantly to success or failure.
Market Models: Surveying the Options
Maximizing Shareholder Value
Supporting Strategic Objectives
Building Customer Relationships: Content Provider Models
Procuring and Selling Goods: Marketplace Models
Selling Direct: The Web-Based Retail Model
Finding the Right Fit
Five Market Model Trends
Manufacturers, wholesalers, and retailers have a number of market models to choose fromeach with advantages and disadvantages.
GMT has identified 10 e-business market models in three broad categoriesmany of which have a corresponding component in the offline world. While these models are discussed individually here, many companies use some hybrid of two or more models to accomplish diverse objectives.
Content Providers
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Free contentThrough these information-rich Web sites, companies provide news, entertainment, and other intellectual property free of charge to consumers. Revenue is generated through advertising fees. |
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SubscriptionThese sites provide intellectual property to consumers, but charge a subscription fee. In addition to this fee, a subscription site can earn money from advertisers. |
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Pay per useSimilarly, some companies have established fee-based Web sites that charge consumers every time they use the site's content or software. |
Electronic Marketplaces
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Online malls and aggregatorsThis market model mirrors its offline equivalent by aggregating retailers into one virtual "space." Revenue is generated through rent, store setup fees, a percentage of transactions, and advertising fees. |
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AuctionsBuyers compete by naming the highest price they are willing to pay for a product or service. Revenue can be generated through listing fees, as a percentage of each sale, and via transaction fees. |
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Reverse auctionsIn a reverse auction model, the potential buyer specifies a maximum price, and the seller determines whether that price is acceptable. Companies using this model can earn revenues from the margin earned on sales, or from transaction fees. |
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"Haggling"The online equivalent of "haggling" allows for offers and counteroffers in real time. Companies earn revenues based on product profit margins. |
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Group buying sitesAt these Internet sites, consumers use the power of high-volume ordering to purchase products at lower costs. Group buying site hosts earn a margin on the products sold, or a sales commission. |
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ExchangesSimilar to stock exchanges, these sites promote market liquidity, price discovery, and rapid and efficient matching of supply and demand. Exchanges can charge membership fees, demand a percentage of every sale, or charge transaction fees. |
Web-Based Retail
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Online retailers of products or servicesSome of these Web sites are retail stores that have been converted to their electronic equivalentwhile others, like amazon.com, exist only as a "virtual" store. However, like brick-and-mortar stores, online retailers generate revenues based on profit margins or transaction fees. |
While this list of market models is not exhaustive, it represents the vast majority of models currently adopted by manufacturers, wholesalers, and retailers.
When it comes to choosing the right market model for their business, executives need to answer two questions:
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Which market models will enhance shareholder value? |
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Which models will support strategic goals? |
To help answer the first question, GMT has analyzed 55 Internet companies in the following categories: product retailers, service retailers, marketplaces, free content providers, and subscription services. GMT compared these companies' market models based on sales and growth, market premiums, relative profitability, and efficiency. Because few Internet companies are currently making a profitand most will take several years to actually make moneytraditional shareholder value tools, such as historical ROI and ROE, are not yet applicable.
GMT's analysis shows that Internet marketplaces are the most successful current market models, while online product retailerswhich represented an extremely popular model choice at the beginning of the Internet Revolutionare the least successful.
The success of Internet marketplaces can be attributed to their high growth rates and even higher potential growth. These online "one-stop shops" are also highly efficient, with the potential to be very profitable. As a result, investors and analysts have given online marketplaces high market capitalizations and market premiums.
Online product retailers, on the other hand, suffer from somewhat lower revenue growth, poor profitability, high asset intensity, and low customer and employee efficiency. As a result, these retailers have lower market capitalizations and market premiums.
GMT's analysis also reveals that shareholder value will be increasingly driven through business-to-business market models, which are expected to continue growing 30 percent faster than business-to-consumer companiesand are considerably more profitable. As a result, these businesses have very high market premiums.
Just as they can enhance shareholder value, different market models can facilitate a variety of business objectives. But not every model is right for each objective. The graphic below shows different models' strengths and weaknesses in achieving specific strategic goals. As shown below, different market models help to facilitate different objectives. But, whatever a company's unique e-business goals, the primary value of the Internet generally falls into two categories:
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Improving relationships with customersespecially end-use consumers. The true power of the Internet lies in communication, whether used for building brand power, listening to consumer concerns, or distributing product information. |
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Facilitating procurement and sales. With business-to-business applications increasing, virtually any company can save money in both procurement and sales transactions over the Internetthough direct consumer sales may carry significant risks for retailers, wholesalers, and manufacturers. |
To maximize value in these two areas, the three major market model categories offer very different advantages.
Businesses of all types need to consider the power of the Internet to build their brands, gather customer and consumer data, assist in product selection, and demonstrate their expertise in products or application. Content provider market modelsbased on offering information for public consumptioncan help these companies to create robust Web sites that achieve these objectives.
Companies unwilling to invest in developing their own content-rich Web sites can sponsor other Internet sites aimed at growing the overall size of the marketwhich indirectly promotes their own products.
Because of the opportunity to reduce costs, businesses are increasingly exploring procurement via the Internet. For example, online industrial auctioneer FreeMarkets (www.freemarkets.com) claims to save buyers up to 25 percent on their historic procurement costs.
Manufacturers can also leverage horizontal and vertical marketplaces to liquidate excess, obsolete, or second-quality inventory. And, as appropriate, they can also use marketplaces to reach new customers and sell first-quality products. This can be problematic, however, since distribution and channel conflict can be significant issues.
In choosing a marketplace, companies must ensure that the exchange or auction they are participating in is compatible with their ERP systems, has adequate liquidity, and has sufficient participation among vendors or customers.
For certain industries and product categoriesfor example, those with high value relative to weight and size, as well as more flexible fulfillment requirementsWeb-based retail can be an appropriate model. However, retailers face significant obstacles in creating Web sites that replace or complement their brick-and-mortar storesincluding the logistics demands of shipping small orders directly to consumers.
But manufacturers and wholesalers exploring direct Internet sales must address the same logistics issuesas well as the more complex problem of managing conflict with their traditional channels. These manufacturers and wholesalers also face substantial sales and marketing costs.
While no two companies are alike, few organizations can escape the dramatic changes being caused by the Internet Revolution. Manufacturers, wholesalers, and retailers that want to emerge as leaders in this new era must re-evaluate all of their strategies and consider which market modelor blend of several modelsis the most appropriate.
Without the right value proposition in mind from the outset, virtually all market modelsand all e-business initiativesare destined to fail. It is critical to select a market model that supports key strategic objectivesand also creates a value proposition for customers and suppliers that is significantly better than what is available in the offline world in terms of costs, efficiency, convenience, and service.
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GMT's market model analysis reveals five ongoing trends that will impact virtually every modeland, potentially, every business.
Explosive business-to-business growth. By 2004, online business-to-business transactions will equal $2.7 trillion, while business-to-consumer sales will represent $184 billion. Online marketplaces will account for more than half of business-to-business transactions, with primary growth in computing and electronics, utilities, automobiles, petrochemicals, and paper and office products. As a result, more marketplacesboth vertical and horizontalwill appear.
Market model convergence. As businesses strive to broaden their customer bases and diversify revenue sources, they will continue to use more than one online market model. This trend will be evident in marketplaces, which will offer a choice of transaction modelsincluding malls, auctions, and exchangesall in one central location.
Competitor consolidation. Although some industries already have four or more vertical marketplaces, most cannot support more than one or two. As marketplaces are acquired, the resulting companies will rapidly build scale, reduce competition, and quickly acquire alternative transaction capabilities. The value of electronic marketplaces will rapidly increase with the number of participantsboth buyers and sellers.
Value-added services. As competition increases, companies will be forced to move beyond basic demand aggregation and transactional facilitation services. New value-added services can take many forms, including issuing letters of credit, facilitating product fulfillment, advising business-to-business customers on auction strategies, conducting private or restricted auctions, and creating and managing in-house corporate marketplaces.
"First-mover" advantage. Traditionally, the company that gains scale and critical mass first is rewarded mostand this holds true in e-business. The leader in sales, assets, invested capital, and market capitalization usually sets the pace for the rest of the industry. Companies embarking on an e-business initiative should focus on building market share and gaining scale rapidly.
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